15.0.
Introduction
Proper use
of sound in an application, game, or web site can greatly enhance
the user's experience. In the Flash IDE, you can import sound into
the library, put sound on timeline frames, attach sounds to movie
clips, and so on. This chapter covers programming sound with
ActionScript 3.0, using the Sound class and its related
classes.
The Sound class is set up to load and
stream external MP3 sound files. Since the files aren't embedded in
the .swf and are being loaded from an external URL, the
domain security restrictions outlined in Chapter 3
apply.
Classes covered in this chapter include:
-
Sound
-
SoundChannel
-
SoundLoaderContext
-
SoundMixer
-
SoundTransform
These are all part of the flash.media
package, so as your first order of business, make sure that you
import flash.media.Sound in each example as well as any of
the other classes the example uses.
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