Well before Ajax and Microsoft's Windows
Presentation Foundation hit the scene, Macromedia offered the first
method for building web pages with the responsiveness and
functionality of desktop programs with its Flash-based "Rich
Internet Applications". Now, new owner Adobe is taking Flash and
its powerful capabilities beyond the Web and making it a
full-fledged development environment.
Rather than focus on theory, the ActionScript
3.0 Cookbook concentrates on the practical application of
ActionScript, with more than 300 solutions you can use to solve a
wide range of common coding dilemmas. You'll find recipes that show
you how to:
-
Detect the user's Flash Player version or their
operating system
-
Build custom classes
-
Format dates and currency types
-
Work with strings
-
Build user interface components
-
Work with audio and video
-
Make remote procedure calls using Flash Remoting
and web services
-
Load, send, and search XML data
-
And much, much more ...
Each code recipe presents the Problem, Solution,
and Discussion of how you can use it in other ways or personalize
it for your own needs, and why it works. You can quickly locate the
recipe that most closely matches your situation and get the
solution without reading the whole book to understand the
underlying code. Solutions progress from short recipes for small
problems to more complex scripts for thornier riddles, and the
discussions offer a deeper analysis for resolving similar issues in
the future, along with possible design choices and ramifications.
You'll even learn how to link modular ActionScript pieces together
to create rock-solid solutions for Flex 2 and Flash
applications.
When you're not sure how ActionScript 3.0 works
or how to approach a specific programming dilemma, you can simply
pick up the book, flip to the relevant recipe(s), and quickly find
the solution you're looking for.
|