MotionBuilder是一款出色的軟體,可用於私人MoCap和編輯角色動畫製作器。
但是,對於那些尋求端到端解決專案的人來說,iClone或其他類似的解決專案可能是更好的解決專案。
將MotionBuilder整合到我們的管道中非常容易。
MotionBuilder具有單步工作流,可從一個Autodesk程式(通過FBX)將資產匯入/匯出到下一個流暢,流暢的資源。
從一個程式到另一個程式無縫工作的能力對於按時完成任務並保持客戶滿意至關重要。
在需要運動捕捉的情況下,MotionBuilder憑藉其高度靈活的效能捕捉功能而出類拔萃。
這主要是因為通過強大的SDK和體系結構,MotionBuilder一直是大多數運動捕捉解決專案的標準。
它使使用者可以輕鬆地校準和捕獲獨特的面部和身體動畫,並對動畫進行微調以符合藝術家的視野。
【角色動畫運動捕捉製作器】Autodesk MotionBuilder 2022 的功能:
生產力導向的工作流程
承擔苛刻的大批次項目:
支援消費類運動捕捉裝置
使用“動畫深度”和“聚焦”的進階相機選項重新建立真實攝影的元素
結合,融合和分層,以額外的100個有用的角色動畫在更短的時間內遮擋場景或對場景進行預可視化
統一的無損非線性編輯環境
實時裝置支援和實時資料記錄到磁碟
具有動畫重定向功能的全身逆運動學角色技術
可作為Linux操作系統的64位可執行檔案使用
【角色動畫運動捕捉製作器】Autodesk MotionBuilder 2022 官網下載:
https://www.autodesk.com/products/motionbuilder/free-trial
MotionBuilder is a great software for dedicated MoCap and editing Character Animators. Works with for those who seek an end-to-end solution though, iClone or others like it might be a better solution.
Its is very easy to integrate MotionBuilder into our pipeline. MotionBuilder has a single step workflow for importing/exporting assets (via FBX) from one Autodesk program to the next which is smooth and fluid. The ability to work seamlessly from one program to another is vital for meeting deadlines and keeping clients happy. In the cases where motion capture is needed, MotionBuilder excels because of its highly flexible Performance Capture ability.
This is primarily because MotionBuilder has long been the standard for most motion capture solutions, through a robust sdk and architecture. It allows users to easily calibrate and capture unique facial and body animations and fine-tune the animation to match the artist’s vision.
Features of Autodesk MotionBuilder 2022
Productivity-geared workflows
Take on demanding, high-volume projects:
Support for consumer motion-capture devices
Re-create elements of real-world cinematography with advanced camera options for Animatable Depth and Follow Focus
Combine, blend, and layer to block out or previsualize scenes in less time with an additional 100 useful character animations
Unified nondestructive, nonlinear editing environment
Live device support and live data recording to disk
Full-body inverse kinematics character technology with animation retargeting
Available as a 64-bit executable for the Linux operating system